A GameNode represents a node in a tree that is derived from a strategy. The overall strategy will be represented as an array of such nodes where each node has a unique index in that array. It stores the codes that are still possible at that stages of the game, the code guessed by the strategy, and the successor nodes for the corresponding answers.
Record Field | Description |
Full Usage:
guessCode
Field type: int[]
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Full Usage:
index
Field type: int
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Full Usage:
possCodes
Field type: int[] list
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Full Usage:
succNodes
Field type: ((int * int) * int)[]
Modifiers: mutable |
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